YINSH (2003)

ag.gameitem.AGID:
Spielzeit: 60
Mindestalter: 9
Spieleranzahl:
2
ag.gameitem.publisher:
Don & Co.,
DiceTree Games,
Smart Toys and Games, Inc.,
HUCH!,
Rio Grande Games,
黑城堡桌游 Black Castle Games,
Rebel Sp. z o.o.
Spiel-Designer:
Kris Burm
Künstler:
Kris Burm,
lu'cifer
Mechaniken:
Pattern Building,
Catch the Leader,
Grid Movement
Beschreibung
In YINSH, the players each start with five rings on the board. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other. When markers are jumped over by a ring they must be flipped, so their color is constantly changing. The players must try to form a row of five markers with their own color face up. If a player succeeds in doing so, he removes one of his rings as an indication that he has formed such a row. The first player to remove three of his rings wins the game. In other words, each row you make brings you closer to victory-but also makes you weaker, because you have one fewer ring to play with. Very tricky!
In YINSH, the players each start with five rings on the board. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other. When markers are jumped over by a ring they must be flipped, so their color is constantly changing. The players must try to form a row of five markers with their own color face up. If a player succeeds in doing so, he removes one of his rings as an indication that he has formed such a row. The first player to remove three of his rings wins the game. In other words, each row you make brings you closer to victory-but also makes you weaker, because you have one fewer ring to play with. Very tricky!
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-05-01 21:26:08.2